

It is impossible for the game to use steam cloud while it is running in the flash player (as opposed to AIR or some other language).Also to the kaiserlucas, there IS no practice in a game that's hard but completely randomised, made worse by losing save game progress so you can't even try again.Īnd I have beaten a lot of hard games too so don't think I'm a causal gamer. The Binding of Issac cannot support steam cloud as it is a flash game and is not allowed to access the local filesystem except for using per site storage (or local shared objects, see ).

So.sol: Much like the PC, only over at ~/Library/Preferences/Macromedia/Flash Player/#SharedObjects//localhost/Īs a final note, I will stress again that you need to move both files, and that you need to launch the game at least once on the target machine to know where they should go. Serial.txt: Can be found in the game's steam installation folder, something along the lines of ~/Library/Application Support/Steam/SteamApps/common/the binding of isaac/ On my machine I have several so.sol files, but only one is on a path that looks exactly like the one I specified, and that's the one that counts. Assuming you've ever run the game, simply search for "so.sol" at "%appdata%\Macromedia\Flash Player#SharedObjects" (you can type this in your run prompt to get there).

The "random string" bit is some combination of letters and numbers which is impossible to predict.

So.sol: Can be found over at %appdata%\Macromedia\Flash Player\#SharedObjects\\localhost\ Serial.txt: Can be found in the game's steam installation folder, something along the lines of C:\Program Files\Steam\SteamApps\common\the binding of isaac\ I have a Mac and a Windows machine, so I'll go ahead and list the location of said files on both platforms (if anyone has any Linux info, feel free to chip in). The game's save data is contained in two files, both of which need to be moved between computers in order to get everything migrated properly.
